Ghost in the Shell: in a future where people are ‘more cyborgs than human’ a criminal virus-entity known as ‘The Puppet Master’ is trying to find the perfect humanoid host to hijack. Watching this now, after experiencing +20 years of Sci-Fi it’s amazing to see how much influence this movie has had on the genre’s modern landscape: you’re continually reminded of things like The Matrix (pretty much just one big homage), Metal Gear Solid, Inception. A.I., Lucy, Ex Machina… The storyline is complex, and feels way ahead of its time – talking about computing, A.I. and robotics in ways that we’re not even doing yet, over twenty years on. Technically, the film is visually astounding; the way it captures light / reflections / textures, and blends 3D rendering with cell animation is truly mesmerizing. There are however a lot of ‘filler’ or stretched out scenes in order to hit the ‘feature length’ mark: very long credits; pointless (and long) montages; and even irrelevant scenes. The root of the film is the question “what makes us human?” Unfortunately, this leads to a lot of waffle between the characters about the ‘ghosts’ (souls), ‘self’, and brain/body connections… overlong and over-wordy scene after scene brings this up in a “Philosophy 101” manner; but ultimately, the question is never really answered. Peppered with brief and intense action set pieces, but primarily pop-philosophy; Ghost in the Shell is a film that looks fantastic and is easy to admire or respect, but it’s not particularly entertaining, and feels intellectually inferior compared to the ideas it’s struggling to wrestling with.
Mechanic Resurrection: a retired hitman gets pulled back into action when his new girlfriend is captured and he’s forced to whack three seemingly unconnected criminals. Being the sequel to a somewhat derivative remake expectations going in aren’t exactly high; but the film just about meets them. Everything that isn’t an action/fighting scene is there to set up the next action/fighting scene; including a nonsensical plot and some ultra-dubious character motivation: within 10 mins a pragmatic contract killer has fallen and is risking it all for a random babe?!? It’s also ‘subconsciously Bond,’ with multiple exotic locations, submarine pen shootout, Rio cable cars, exploding boats etc. Not content leaning on one franchise, the story’s also centered around three “Impossible missions”: a prison kill, swimming pool kill, and boat-chaos… all fun, but none are particularly tense as Arthur Bishop never loses the upper hand. We get a rent-a-baddie (Hazeldine) with no charisma, personality, or memorable traits; and a rent-a-babe (Alba) with a suspiciously small wardrobe and whose cleavage is deeper than her character. On the upside, Jason Statham is back in his bone-breaking action lane; Tommy Lee Jones is chewing it up (but is literally in two scenes) and the film has an aesthetically pleasing, vibrant, Lucy-esque visual style (although some of the CGI is very ropy). Mechanic Resurrection is an uninspired action film with only one reason to watch it; Statham returning to his action roots… if you like mile-high body counts, entertaining dispatches, and Jason Statham punching & shooting his way through obstacles look no further than this.