The Duel Project: Aragami
The Duel Project started out as a drunken bet, when Japanese movie producer Shinya Kawai challenged two up-and-coming directors to each make a film that had only two actors, who would fight to the death, in a single location – it also had to be shot in less than a week, and stick to a tiny budget. The results were Aragami and 2LDK (2LDK REVIEW HERE)
Aragami: two wounded soldiers collapse at the door of a monastery, but when one wakens up the hospitality doesn’t last long. This film couldn’t be more different to 2LDK. The dialogue feels slow and padded out. There’s continual talk of magic, immortality, demons, goblins and such fantasy staples – bit of a turn-off for me. The film’s soundtrack is OTT porno music / thrash metal, and the tone is equally unusual – slapstick/manga. All familiar territory for Ryuhei Kitamura who’s biggest film to date was Versus, and was using this as a ‘dry run’ for Azumi – unfortunately the film only finds its stride in the last 10 minutes. My favourite aspect was how much the film was steeped in a history of swordplay and swordfighting movies yesteryear – from intricate/complex katana flare, down to some lovely, old school, ‘Shing! Ching!’ metal-clashing sound effects. Aragami isn’t a bad film, but watching it after 2LDK really takes the sting out it’s tail: whereas you enjoy the pressure-cooker buildup in 2LDK, Aragami’s set-up feels flat and uninteresting, you just want to see these guys battle it out, and when it does roll round, it feels much shorter and less innovative/satisfying than the other movie. The Duel Project is definitely worth checking out, but I’d recommend watching this first, building up to the superior 2LDK.
I liked both parts of The Duel Project, I saw the two films together, I think this is the best way to appreciate the concept.
Totally – watched these back to back, but should have probably done them the other way around.
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